tag:blogger.com,1999:blog-512146548008784251.post6528284593746533074..comments2024-01-09T02:38:02.329+08:00Comments on Reyn's Blog: Proper HDR Lighting (Remix)Anonymoushttp://www.blogger.com/profile/05105678929254868408noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-512146548008784251.post-58938459135613574182014-01-16T06:08:11.826+08:002014-01-16T06:08:11.826+08:00The sIBL web site (http://www.hdrlabs.com/sibl/ind...The sIBL web site (http://www.hdrlabs.com/sibl/index.html) states that "Another common problem is the sun. It's just too bright, which makes it notoriously hard to capture [in HDRI]. It's even harder to render with, because it causes the worst render artifacts. Much more convenient is a regular 3d directional light, allowing more control over intensity and shadow." Adding an Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-512146548008784251.post-22317042790077816752013-11-12T02:45:09.462+08:002013-11-12T02:45:09.462+08:00I would really like to know the proper workflow wi...I would really like to know the proper workflow with a backplate image and an hdri. Is there a way to get proper reflections from the backplate (not from the hdri)and accurate shadows? Thanks for any answer. I haven't found a real solution for this problem in Blender yet. Maybe you know a workaround.<br /><br />greetings Rushlordmonitorherohttps://www.blogger.com/profile/06214290905753093582noreply@blogger.com