Sunday, August 29, 2010

Some

"Some people are born to sit by a river, some get struck by lightning, some have an ear for music, some are odd, some swim, some know buttons, some know Shakespeare, some are mothers, and some people dance." -The Curious Case of Benjamin Button

Friday, August 27, 2010

Tuesday, August 24, 2010

Goatman's ITASC Research


Hardly did I get any mind blows recently and I've been eagerly searching for some. Then one day, to my surprise, my friend Goatman who's also a fellow Blenderhead, linked me to his latest research and study with Blender's new IK solving system known as ITASC (don't ask me what that acronym stands for). A few months ago, we've recently been discussing about this new feature added, that somehow it seems pretty naive and futile. But lo and behold, he enlightened me once again. I just hope that I could get my hands on finally rigging again and I'm missing it a lot, minus the boring repetitions and caveats.

Anyhow, pardon me for rambling too much, here it is:

http://pyppet.blogspot.com/2010/08/itasc-pole-vector-free-rigging.html

Let us know what you think! ^_^

Sunday, August 22, 2010

3 Months Old Cookie

Warning: This is a non-Blender/non-GIMP related post.

You might remember Cookie from my recent post here > http://reynantem.blogspot.com/2010/07/cookie.html

It's been a month since I last posted a photo of our dear puppy. Here he is now, in his 3 months old glory. ^_^


Warning: This is a non-Blender/non-GIMP related post.

It's been a month since I last posted a photo of our dear puppy. Here he is now, in his 3 months old glory. ^_^

Saturday, August 21, 2010

Advanced Effects using Blender Particle System


Hi! As promised, here's part 2 of our Blender Particle article. In this part, I'll discuss some of the advanced usages of Blender's particle system which includes the Disintegration Effect, Multiple Particle Interactions, and Boids. Have fun!

http://www.packtpub.com/article/advanced-effects-using-blender-particle-system

Friday, August 20, 2010

Flight Blend File

Hi everyone! Just a few hours ago, somebody asked me to share my material and lighting settings for my video Flight which you can see here > http://reynantem.blogspot.com/2010/07/flight.html

You can now have a look at the sample blend file I made which contains my material settings, lighting, and a look at my composite noodles.

Grab the file here > http://depositfiles.com/files/cyfvcqy41

Monday, August 9, 2010

Boids Boids Boids Node Breakdown

Hi, here's a composite node breakdown of the recent particle test I did wit Blender 2.53. The .blend file will be available in the article that it is written on. I'll update you through posts once it's available.

Thanks for viewing! ^_^




Bonus: .blend file > http://depositfiles.com/files/xktye6a4k

Sunday, August 8, 2010

Boids Boids Boids





Been very excited with Blender's boids lately. This is just a test animation which is a result from my upcoming Introduction to Blender's Particle System (Part 2). I have included in the article my setup which would also include my compositing steps.

I'll update my posts once it's live.

Thanks for viewing. ^_^

Bonus: download the .blend file here > http://depositfiles.com/files/xktye6a4k

Thursday, August 5, 2010

Leaving

I'm not. ^_^

After months and months of absence in GIMP, I somehow found my way through it.

Been tinkering with GIMP for a while on one of my old sketches and eventually came up with this. ^_^

Made with: GIMP

"Don't you feel more like you do now than you did when you came in?"

Monday, August 2, 2010

Flame

First off, this is purely experimental with no real-world derivation since I don't have a concrete knowledge on the behavior of flame and smoke (strength, density structures, falloff, etc.). If there are anyone out there willing to give me lessons on real fire, I'd love to listen.

Made with: Blender 2.53

Domain Resolution: 112
Vorticity: 2
Dissolve Time: 20
High Resolution Division: 2
Noise Method: FFT
Noise Strength: 2
Particle Amount: 80,000

Have flaming fun! ^_^

To those of you interested with the smoke setup, you can grab the .blend file here > http://depositfiles.com/files/3z6j3t723