Title: Merry Christmas
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After a couple of decision fatigues, I finally decided to go for it and join Andrew Price's Blender Guru competition, for the first time! The theme for this month is 'Christmas.' I originally opt for a linear merry- and warm-themed concept, but somehow the thought of a Christmas spent in desolation and longing suddenly struck me. I am, for one, not promoting sad emotions, but instead I want to share with everybody the feeling of sadness, longing, apathy, anticipation, joy, hope, and eventually blissful happiness.
On the other hand, this was one of the most technically challenging pieces I have ever worked on, specifically on the modeling and lighting aspects.
Modeling, texturing, rigging, scene composition, and node compositing: Blender
Shading and lighting: Cycles
Post: GIMP
Project duration: approximately 60 hours
Here are some close-up shots:
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And finally, some 'behind the scenes' shots:
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Wish me luck and Merry Christmas to you all! ^_~
-Reyn
4 comments:
Hey Reyn.
Good luck for your competition. And congrats for your splash picture on Blender 2.61. Very nice job ;)
Thanks, Edmund. ;) -Reyn
There go my chances of winning ;) congrats man, real nice work!
If you're looking to improve it even more, I'd say that the bread, plate, tray and pillow are a little too clean to fit with the rest of the scene. But that's nitpicking :)
Greg: Same post thought here. Thanks for sharing your thoughts, Greg. That will definitely be in my bag of reminders. ;) -Reyn
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