I just remembered something which I've remembered before but forgot because I remembered something else. But now I remember it quite well and so I'm writing this. In the near future, I'll probably remember that I wrote something about remembering.
Oookay! So, quick question: In Blender, would it be plausible and possible to show users 'how much more time' is remaining in the renders, instead of the 'elapsed time'? I know it is possible, but the difficulty of implementing such a feature is beyond my knowledge. This way, after changing some settings and the like and hitting the render button/shortcut, we'll immediately then be informed (even after BVH caching and what not) how long the scene will take to finish rendering. Then once we see that it is beyond our timeframe/schedule/deadline, we cancel the render, do some tweaking, settings adjustment, and render optimization, then do a render again.
What do you think?