- January
The passing away of my grandpa reunited our family once again. He was a great man and has lived to share life's lessons. The sadness I felt from his loss has probably paved way for me to get social in the internet and to channel this emotion into something 'artful.'
The last photo I took of grandpa was chosen as one of the featured images in their Last Week in the Gallery section at Renderosity (http://www.renderosity.com).(click image to enlarge)
I have been contacted by YouTheDesigner (http://www.youthedesigner.com) to team up with them in producing quality CG tutorials and articles. - February
I was given an opportunity by PacktPub to review one of their Blender books and so I did, with much honor and pleasure.
On another note, I have been able to play around with Blender again, after a few weeks of absence, and was able to create a small clip for our photography group LytMunkis.
Few family activities has been attended to as well (some of which I miss the most).(click image to enlarge)
- March
This month gave me so much Blender headache but taught me so many lessons as well.
To wrap up the month, I did some experiments with Blender again.(click image to enlarge) - April
To give myself a little break from CG, I indulged myself into a month-long photography journey.
And just to reminisce the CG effect, I wrote a post that month looking back on all things CG I've done. Check it here http://reynantem.blogspot.com/2011/04/personal-cg-and-animation-retrospect.html - May
I started the month by creating something joyous;
Then a few days later, we saw our dear cat 'Butter' heavily wounded. Until now, we don't know how the accident happened. But we're lucky that he did not die and has fully recovered now.
Additionally, the burden of work is starting to dawn on me. But everything will be alright. ;) - June
Awesome Blender features are starting to sprawl, one of these is MiikaH's dynamic paint waves, which shocked the community definitely. - July
I was surprised to receive an email from Jason Van Gumster to join and participate with them in the 48-Hour Film Project. Without hesitations, I agreed to join the crazy project together with other crazy talented artists ang engineers. To sum up the experience: it was soooo much fun! Less the brain stress.
This month, I also got an email from Ton Roosendaal to be one of the judges for Blender 2.59's splash screen. I would say this was one of those difficult-to-decide moments I have had. Luckily, Ben Simonds and Hjalti agreed with our selection. - August
I was very very lucky enough to be included in Blender SIGGRAPH demoreel compiled by Mike Pan himself, with my work Flame, alongside with other jaw-dropping demos.
Here's my original 'Flame' video:
- September It's my birthday and me and my girlfriend's 6th anniversary! Yay!
- October
I finished my Blender short film titled 'Sunshine.'
Thanks to too Aniboom for feature it in their channel http://reynantem.blogspot.com/2011/11/sunshine-featured-at-anibooms-channel.html
You can see more info on my blog post at http://reynantem.blogspot.com/2011/10/sunshine-blender-short.html
Here's the video:
- November
I uploaded my first Cycles render ever! It's titled 'Happiness.'(click image to enlarge)
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- December
And finally, the last month of the year has arrived. Aside from the shear excitement that I experienced, I still am able to extract the juices from the previous month to create some output for this month.
I finally decided to give Andrew Price's BlenderGuru competition a try and thinking it over now, it was worth the experience; I learned tons of insight from this competition. Thanks to the crits! This was also a great opportunity personally to benchmark the recent Cycles render engine and gauge what it is capable of and not.
Here's my BlenderGuru Christmas Competition entry:
(click image to enlarge)
One of the nicest gifts I have received in advance was the selection of my image 'Childhood' as the splash screen of the latest Blender 2.61 stable release. I am very humbled and honored to have been the lucky selection. Kudos to the whole Blender community!
To wrap up the month, I also finished my Halloween vid
As well as updating this blog's template, which now previews a wider view plus some visual enhancements and what not. ;)
In addition to these, I was also able to do some simple tests with Blender on achieving LoD (Level of Detail) on meshes, that would otherwise be useful for realtime visualization and what not. For the full post, you can check this link http://reynantem.blogspot.com/2011/11/blender-mesh-lod-test.html
(click image to enlarge) |
-Reyn
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